Tiling a texture by repeating it and adding road marking using eraser and blend mode.
The image that is going to be used for this tutorial is taken from sftextures.com. It’s always a good idea to use a high resolution texture for crisp and sharp results. For this tutorial a tileable image is being used.
The goal of this tutorial is to use a tileable texture to extend this path, increase the width and add road marks on the final image.
2.Open the texture you just downloaded.
3.File > Save As, save a new PSD, double click on the background layer to unlock it.
4.Now you have the texture on the canvas. A larger canvas is required so follow the next step.
5.Go to Image > Canvas size and set width to 1024 and height to 1300 for now. You can change the size of the canvas depending on how long you want the road to be. Click ok; this will give you some extra canvas.
6.Rename your layer to “Road Tile”.
7.Right click on the “Road Tile” layer and duplicate it 3 times. Align the tiles as shown in the image. Also note how the layers appear in the layer panel and the naming convention.
8.A background layer at the bottom has also been added. If you already have the default background that is fine as well. The white background is just to support some filling space rather than having the checker pattern that represent transparency.
9.Next go ahead and merge all the layers. Select all the “Road Tile” layers and press (CTRL + E), make sure not to merge the white background layer.
10.Next we need to increase the width of the road. A simple trick.
11.Select the Marquee Selection tool and draw a selection on the road as shown in the image
12.Next hit the (V) short cut key to select the move tool. Hold the ALT key and drag towards the right to duplicate the pixels and making it wider. Once you are satisfied hit CTRL + D to deselect.
13.Insert a new layer and name it to “Divider”.
14.Select the Marquee Selection tool and draw as in the image below and fill it with white color.
15.Press CTRL + D to get rid of the marching ant selection.
16.Now it’s time roughen out the divider and make it worn out.
17.Select the eraser tool and choose a brush tip with rough edges make sure hardness of this brush is 100%, or not present at all.
18.Set the opacity of the brush to 80%. You can also change size of the brush by using the ‘[‘ or ‘]’ key to increase or decrease size.
19.Next erase out the edges, corners and do some random chipping off.
20.Once you are happy with the results set the layer blend mode to ‘Overlay’.
21.To complete the remaining white divider marks follow steps 13 to 20. Remember to randomly roughen the edges of each divider separately, if you duplicate the layers it will give a mechanical look.
22.Next add a new layer name it ‘Yellow Marking’.
23.Follow steps 13 to 20 accept that you will have to make the selection longer to the size of your road and fill it with a yellow color. Remaining the steps are all similar.
24.You can add small cracks on these marks as well. Remember these markings are made from thick paint, you can add tire marks on some of them as well. This tutorial is just to get you started.